package com.uqbar.game.scene;

import com.uqbar.game.components.extra.InitialComponent;
import com.uqbar.vainilla.GameScene;

public class InitialScene extends GameScene{
	private GameAsteroid gameAsteroid;
	private InitialComponent initialComponent;
	
	public InitialScene(GameAsteroid gameAsteroid){
		this.gameAsteroid = gameAsteroid;
		this.initialComponent = new InitialComponent(this.gameAsteroid); 
		this.addComponent();
	}
	
	private void addComponent() {
		this.addComponent(initialComponent); 
	}
}
